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[B] Brainstorm • Injecting modules into exeDSP

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So to partially answer my own question I figured out how to get at least the app(s) to run by typing a command via telnet (username=root). You must copy the source and destination files to each location so the script works right for example if I want to run the samyGO remote app on android I made a original (when the app was loaded it was created) folder called:

Code:

/mtd_tlib/swf/OTHERS/Remote/


Also one (destination folder) called:

Code:

/mtd_tlib/GGame/Remote/


Both folders must contain the same files from what I can tell. I did a simple cp *.* from one folder to the other and mkdir to create the new folder(s) destination(s).

Once I had this in place I simply ran this and the script ran and loaded the samygo remote app without entering the context menu via command line using telnet:

Code:

nice -n 19 /mtd_rwarea/inject/injectso `pidof exeDSP` /mtd_tlib/swf/OTHERS/Remote/loader.so Game_Main /mtd_tlib/GGame/Remote/


Now that it has been figured out that I can run a script to launch the SamyGO Remote (Game) without entering the context menu (or any other games/apps etc) to start the SamyGO Remote (Game) how do I get it to start @ boot. Also why doesn't telnet work until my tv is on? Will SamyGO Remote (Game) ever work prior to the tv being on? I have attempted to edit the:

Code:

vi /mtd_rwarea/SamyGo.sh


but I cannot get it to load at boot, I have edited sleep commands with higher sleep times prior to the command listed above to launch the SamyGo Remote and it still doesn't work. What am I missing here? What must be edited to load this simple command @ boot?

I OBVIOUSLY don't want to brick my tv so could someone with some actual knowledge help answer some of these questions?

Statistics: Posted by djdubz — Tue Jun 16, 2015 11:55 am — Replies 75 — Views 20419



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